COSMIC TOP SECRET (in production)

– An animated documentary game by Trine Laier.


When ‘T’ grew up, her mother and father always kept her safe. But in secret they were also keeping the whole country safe. T ’s parents were cold war warriors, clandestine operatives of the secret service arm of the Danish Army, fighting the Red Menace in a fantastic reality of double identities, top secret documents and coded signals. As true spies they kept their real identities hidden from the world. Even their own daughter. T was 39 years old before she stumbled upon the truth, and now she starts her own counter-espionage project, searching for the secret truth in her family history. COSMIC TOP SECRET is the auto-biographical documentary game for tablets and web based on the amazing true story of T ’s journey into her family’s and her country’s secret past.


Learn more at Cosmic Top Secret’s website or facebook page.



Director: Trine Laier
Producer: Lise Saxtrup
Programmers: Sune Hede & Kristian Torgard
Game Designer: Mads Lyngvig Jespersen
Art & Level Designer/Developer: Jannik Faarvang Petersen
Copywriting, Translation & Testing: Clarissa Grace Chang
Additional Game Design: Gearworks & Jonatan Van Hove

QA & UX Manager: Mads Hagemann Nielsen
Technical Artist: Simon Engelbrecht & Jon Murray Vinther
Animation: Michael Bech Hussein & Catherine Beyer
3D Graphics: Faysal Fuad Khalil & Nicklas Kludt

Composer: Bjørn Svin

Sound: Anne Gry Friis Kristensen, Andreas Busk,

Kristoffer Salting & Anders Børup

Photographer: Lis Dyre & Lise Saxtrup
Editor: Grete Møldrup & Nanna Nederlund

Dramaturg: Stine Skot

Manuscript: Mette Sø, Michael Valeur & Trine Laier
Research: Gökhan Kuvvetli

Producers assistent: Sofie Rørdam
2D Graphics and concepts: Io Helweg & Sabine Hviid
Graphic Design website: Andreas Kjærgaard / A

With the support of:

New Danish Screen, DFI

Danish Games Scheme, DFI

Danish Association of Animators

Nordic Game

The Creative Europe Programme – MEDIA of the European Union


Trine Laier, director with background in animation since 1991. Graduated from the Danish Film School in 2012 as film- and game director. On a daily basis Trine secures the user experience and defines the final expression of the productions.



Won the main prize: “Most Amazing Game Award” at the 5th International Independent Videogames A MAZE Festival in Berlin:


Showcased at the International Conference on Interactive Digital Storytelling (ICIDS) art exhibition:

Selected to speak at the Independent Games Summit at the Game Developers Conference (GDC) Europe in Cologne (The 2015 European Innovative Games Showcase). Special mention in Heise magazine:

Pitching at International Documentary Film Festival Amsterdam: IDFA Forum

Talk at Streaming Kids (arranged by The Danish Filminstitute)

Talk at AniRey, Iceland:


Tempo Festival, Stockholm


Doc Leipzig panel, The Real Game!

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